Editing

Editing With Only Dialogue

Earlier today (okay, sort of yesterday) I posted a revised version of The Price of Demand draft 3, this time with everything except dialogue stripped from it. There’s no context, no description, not even any proper dialogue tags. I simply identify each character before each line.

This is part of an experiment to see if I can make editing a bit easier. I’m hoping that:

  • It’ll make consistency of voice easier.
  • It’ll make weaknesses in the story easier to spot. (I already know the ending is dreadful and I’ll be rewriting that whole section.)
  • It’ll improve dialogue flow.
  • It’ll reduce redundancy in the text.
  • It’ll help me cut down on exposition.
  • It’ll help me show rather than tell.

There’ll be some challenges in doing the editing this way, starting with the fact that I’m forcing myself to work from two documents instead of one. Possibly three documents; I’ve been toying with the idea of a similar exposition-only version as well, though I think that’ll break a lot more than dialogue-only did.

Once I’ve gone over the story as spoken only by the characters, I’ll have an easy way to block out the structure of the story, identify areas where exposition is really critical and where it’s difficult or impossible to convey it through dialogue. At that point I can go back and begin working the exposition back into the story again. I expect this’ll be the most difficult, or at least the most time-consuming part of the process.

Wish me luck!

The Price of Demand Edit & The Fast and the Dead

The Price of Demand edit is ongoing; I’ve got outside help assisting so it’ll be a bit longer yet. I have LOTS to fix. I love the story, but there’s a serious price to be paid for writing it as quickly as nanowrimo demands!

The Fast and the Dead is causing me some concern. I could almost literally keep that story going on forever. It’s at over 14,000 words now, which is huge for a short story. I may have to break from it for a bit and figure out a faster way to get them to the ending I have in mind.

 

The Editing Process, Part 2

My quest to maintain an entirely digital editing process has encountered a bump in the road, and I’ve resorted to printing out stories on dead trees to go over with one of those archaic writing implements people used to use decades ago. Pens, I think they’re called. Ah well.

On the plus side, the delay that this struggle caused me has left me almost completely cut off from The Price of Demand, the story I’m currently editing. It was the first Prices story I completed back in November, and this last month that I’ve spent in zombie land has been very kind to my ability to edit the proto-steampunk material I wrote before.

Reading The Price of Demand makes me realize just how many bad sections there are, but also how much there is that I still genuinely like about it. Over all I’m kind of encouraged. I’m not ready just yet to tear the whole thing up and throw it away! This is progress.

I still think most of the editing will be done digitally, but I bow before the ability of paper to make things look really different. I’m going to have to redouble my efforts to eliminate the paper from the process though, simply because I’ve been all digital so long now that I really am not equipped with enough free desk space to work with sheets of paper comfortably.

The next big challenge in editing awaits me, and that is making sure that I don’t spend far too much time in Minecraft and/or Star Wars: The Old Republic. They’re way too tempting. 

I figure once I’ve edited each story and gotten it into an ‘improved/revised’ state, I’ll post the eBook versions to the site for download too. I haven’t done that yet because I haven’t been completely happy with them so far. I am a bit of a perfectionist though so I’ll have to restrain that impulse and just treat those eBook versions as rough works too.

Google+ Hangouts and Editing

A lot of my planned working time was taken up unexpectedly tonight by a really fantastic Google+ hangout. Phil Plait (the Bad Astronomer of Discovery.com) and several other astronomers were aiming a telescope at the sky and looking at the moon, at Saturn and several of its moons, and at several constellations in real-time online. It was fascinating, and inspiring.

It made me start to think about other uses for hangouts. I know writers have taken to doing writing hangouts, which I haven’t tried yet. Has anyone tried an editing hangout? It could be done as part fiction reading, part suggestion/critique/workshopping. It seems like that could be an interesting way to take advantage of the technology, as well as solve some of the issues I was having conceptually with editing in public.

I’ll have to put the idea out there on Google+ in particular, see what users there think. If you’re on Google+ and would be interested in something like that, add me to your circles and let me know.